Hellbound - Stage 1 |
The first stage of Hellbound begins when the initial player on a server completes the level 78 quest called "Path to Hellbound" offered by Elder Casian in the Wastelands and arrives on Hellbound. For those seeking adventure, there are also two additional level 78 quests called "Bird in a Cage" and "That's Bloody Hot!", available from Priest Kanis on the Isle of Prayer. The initial location players arrive at after using the Warpgate is often referred to as the "Harbor Area," situated along the north coast of Hellbound.
While on Hellbound, interacting with NPCs who appear partially human is a useful strategy. They often provide hints regarding the island's current stage or the server's progress, as well as guidance on what tasks players need to undertake. Although their advice might not always be as straightforward as the guidance offered by Newbie Guides in Starter Villages, speaking to them is beneficial.
A crucial rule to bear in mind is: refrain from attacking Natives! This includes Subjugated Natives (as shown in the picture below), Charmed Natives, and Quarry Slaves. Eliminating a Native will result in a reduction of the trust level by 10 points.
During Stage 1, players are tasked with eliminating monsters in the Harbor area, including [Junior Summoners], [Junior Watchmen] (their counterparts), [Blind Huntsmen], and [Blind Watchmen]. With each of these monsters defeated (all of which are level 83 and aggressive), the player community on the server gains 1 trust point.
If you're feeling more confident, you can venture to the Enchanted Megaliths located southwest of the Harbor Area. Here, you can engage [Arcane Scouts], [Arcane Guardians], and [Arcane Watchmen]. These monsters are also level 83 and aggressive, but upon defeating them, the server earns 3 trust points.
While hunting monsters, you may also acquire a valuable item known as a "Darion's Badge."
For information about the next stage of Hellbound, please refer to the "Next Hellbound Stage(2)." link.
Last modified: 2023/08/30 15:05