Brooches and Jewels
Brooches are unique accessories that have their own slot in the inventory. When equipped, a brooch unlocks slots for jewels that grant various buffs.

All brooches and jewels are No-grade items.
A brooch is equipped in the corresponding inventory slot unlocking jewel slots. A brooch can unlock from 2 to 6 jewel slots depending on its level.
Jewels can be put into unlocked slots.
To insert a jewel into an unlocked slot, equip a brooch and then double-click(or right-click) on the jewel in your inventory. After that you will get passive effects of the jewel.
Brooches add not only jewel slots but also inventory slots.

Icon Brooch Jewel slots Inventory slots
Brooch Lv. 1 2 5
Brooch Lv. 2 3 9
Brooch Lv. 3 4 12
Brooch Lv. 4 5 12
Brooch Lv. 5 6 15

Brooches can be compounded to increase their level.
Jewels can be compounded to increase their level.
All jewels can't be used in the Olympiad.
Brooches cannot be enchanted.

Brooch compounding
Brooches can be of 5 levels. Use the Compounding button in your inventory to increase the level of your brooch to enhance its effect.
Compounding requires two identical brooches of the same level, for example:
Brooch Lv. 1 + Brooch Lv. 1 = Brooch Lv. 2
If a compound attempt is successful, you get a higher-level brooch.
In case of failure one of the brooches is destroyed, and the other one can be used for compounding again.
The compound probability rate is as follows:

Brooch level Success rate
Lv. 1 → Lv. 2 25%
Lv. 2 → Lv. 3 25%
Lv. 3 → Lv. 4 40%
Lv. 4 → Lv. 5 40%

Jewels
Jewels are special stones that grant passive and/or active skills when equipped with a brooch. Currently there are 8 types of jewels available in the game.

Jewels can be of Lv. 1 to 5.
A brooch can contain up to 6 jewels (the number of unlocked slots depends on the brooch).
Jewels can be changed any time: right-click on the jewel you want to change and replace it with a new one.
Effects of two identical jewels do not stack, the higher-level jewel takes precedence. For example, if 2 Garnet of Lv. 4 and of Lv. 5 are equipped at the same time, only the effect of Garnet Lv. 5 will be applied.

Jewel Level Up
Each jewel has 5 levels; the higher the level, the stronger the jewel's effect. Use the Compounding button in your inventory to increase the level of your jewel to enhance its effect.
Only jewels of the same type and level can be compounded. For example:
Pearl Lv. 1 + Pearl Lv. 1 = Pearl Lv. 2
If a compound attempt is successful, you get a higher-level jewel.
In case of failure one of the jewels is destroyed, and the other one can be used for compounding again.
The compound probability rate is as follows:

Jewel level Success rate
Lv. 1 → Lv. 2 65%
Lv. 2 → Lv. 3 40%
Lv. 3 → Lv. 4 35%
Lv. 4 → Lv. 5 30%

Jewel Description

Icon Jewel Description
Garnet Lv. 1 Stun/Pull/Silence/Paralysis/Fear Resistance +3% when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Garnet Lv. 2 Stun/Pull/Silence/Paralysis/Fear Resistance +5% when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Garnet Lv. 3 Stun/Pull/Silence/Paralysis/Fear Resistance +8% when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Garnet Lv. 4 Stun/Pull/Silence/Paralysis/Fear Resistance +11% when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Garnet Lv. 5 Stun/Pull/Silence/Paralysis/Fear Resistance +20% when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Diamond Lv. 1 P. Def. +11 when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Diamond Lv. 2 P. Def. +25 when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Diamond Lv. 3 P. Def. +50 when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Diamond Lv. 4 P. Def. +81 and P. Critical Damage Received -4% when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Diamond Lv. 5 P. Def. +130, P. Critical Damage Received -10% when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Pearl Lv. 1 M. Def. +7 when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Pearl Lv. 2 M. Def. +14 when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Pearl Lv. 3 M. Def. +28 when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Pearl Lv. 4 M. Def. +46, M. Critical Damage Received -4% when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Pearl Lv. 5 M. Def. +74, M. Critical Damage Received -10%, when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Aquamarine Lv. 1 1% chance of recovering 136 MP. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Aquamarine Lv. 2 2% chance of recovering 136 MP. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Aquamarine Lv. 3 4% chance of recovering 136 MP. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Aquamarine Lv. 4 9% chance of recovering 136 MP. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Aquamarine Lv. 5 17% chance of recovering 136 MP. If identical Gems are equipped, only the effect of the highest level Gem is applied.
Emerald Lv. 1 CON +1 when equipped. If identical Gems are equipped, only the effect of the highest level Gem is applied.

Visual Effects


Brooches of Lv. 2-4 sometimes radiate bright white light when equipped.

Brooch of Lv. 5 sometimes radiate bright blue light when equipped.

Last modified: 2024/10/09 18:09

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