Dragon Pendant
Here you will find all the information on Dragon Pendant:

Dragon Pendants have made their way into the world of Lineage II Classic. Imbued with power, the dragon pendant can be upgraded and enchanted to increase the stats for the beholder.

Pendant Polish - Use this to upgrade your Dragon Pendant(Polish that enhances characteristics of a Pendant. Maximum Enchant Level is +10. If the enchant fails, pendant disappears)
Shining Pendant Varnish - Use this to upgrade your Dragon Pendant(Can be used on Dragon Pendants up to +8, and keeps the pendant upgrade level and the existing enchant level intact even if the enchant fails).

When upgrading a pendant, items listed in the "Required items" field of the item upgrade window are consumed and a new Pendant item is given according to the success or failure of the upgrade.

Enchantment values of upgraded Pendants are reset to 0 regardless of the success or failure of the pendant upgrade. It is highly recommended to finish upgrading your Dragon Pendant to your ideal stage first before you start enchanting the pendant.

Alchemist Veruti sells them and upgrades to higher levels. It is located in Rune.

On Server L2Temida, the max Stage of Dragon Pendants is 2 and enchant +10. Statistics are modified.

Enchant chances:

Enchant value Chance
0 → +1 100%
+1 → +2 100%
+2 → +3 100%
+3 → +4 50%
+4 → +5 40%
+5 → +6 30%
+6 → +7 27%
+7 → +8 17%
+8 → +9 9%
+9 → +10 1%

Descriptions:

Fire Dragon Pendant Upgrade Bonus Effects

Stage +Enchant

Effect

1

P. Atk. +4

1 +1

P. Atk. +6

1 +2

P. Atk. +8

1 +3

P. Atk. +12

1 +4

P. Atk. +19

1 +5

P. Atk. +28, XP/SP Gain +5%

1 +6

P. Atk. +35, XP/SP Gain +10%

1 +7

P. Atk. +46, XP/SP Gain +15%

1 +8

P. Atk. +59, XP/SP Gain +20%

1 +9

P. Atk. +63, XP/SP Gain +30%

1 +10

P. Atk. +75, XP/SP Gain +40%

2

P. Atk. +4, P. Critical Damage +10

2 +1

P. Atk. +6, P. Critical Damage +38

2 +2

P. Atk. +8, P. Critical Damage +56

2 +3

P. Atk. +12, P. Critical Damage +78

2 +4

P. Atk. +19, P. Critical Damage +124

2 +5

P. Atk. +28, P. Critical Damage +185, XP/SP Gain +5%

2 +6

P. Atk. +35, P. Critical Damage +250, XP/SP Gain +10%

2 +7

P. Atk. +46, P. Critical Damage +307, XP/SP Gain +15%

2 +8

P. Atk. +59, P. Critical Damage +391, XP/SP Gain +20%

2 +9

P. Atk. +63, P. Critical Damage +421, XP/SP Gain +30%

2 +10

P. Atk. +75, P. Critical Damage +498, XP/SP Gain +40%

3

P. Atk. +4, P. Critical Damage +26, P. Critical Rate +1%

3 +1

P. Atk. +6, P. Critical Damage +38, P. Critical Rate +2%

3 +2

P. Atk. +8, P. Critical Damage +56, P. Critical Rate +3%

3 +3

P. Atk. +12, P. Critical Damage +78, P. Critical Rate +4%

3 +4

P. Atk. +19, P. Critical Damage +124, P. Critical Rate +5%

3 +5

P. Atk. +28, P. Critical Damage +185, P. Critical Rate +6%, XP/SP Gain +5%

3 +6

P. Atk. +35, P. Critical Damage +250, P. Critical Rate +7%, XP/SP Gain +10%

3 +7

P. Atk. +46, P. Critical Damage +307, P. Critical Rate +8%, XP/SP Gain +15%

3 +8

P. Atk. +59, P. Critical Damage +391, P. Critical Rate +10%, XP/SP Gain +20%

3 +9

P. Atk. +63, P. Critical Damage +421, P. Critical Rate +12%, XP/SP Gain +30%

3 +10

P. Atk. +75, P. Critical Damage +498, P. Critical Rate +15%, XP/SP Gain +40%

4

P. Atk. +4, P. Critical Damage +26, P. Critical Rate +1%, P. Atk. +1%

4 +1

P. Atk. +6, P. Critical Damage +38, P. Critical Rate +2%, P. Atk. +1,5%

4 +2

P. Atk. +8, P. Critical Damage +56, P. Critical Rate +3%, P. Atk. +2%

4 +3

P. Atk. +12, P. Critical Damage +78, P. Critical Rate +4%, P. Atk. +2,5%

4 +4

P. Atk. +19, P. Critical Damage +124, P. Critical Rate +5%, P. Atk. +3%

4 +5

P. Atk. +28, P. Critical Damage +185, P. Critical Rate +6%, P. Atk. +3,5%, XP/SP Gain +5%

4 +6

P. Atk. +35, P. Critical Damage +250, P. Critical Rate +7%, P. Atk. +4%, XP/SP Gain +10%

4 +7

P. Atk. +46, P. Critical Damage +307, P. Critical Rate +8%, P. Atk. +4,5%, XP/SP Gain +15%

4 +8

P. Atk. +59, P. Critical Damage +391, P. Critical Rate +10%, P. Atk. +5%, XP/SP Gain +20%

4 +9

P. Atk. +63, P. Critical Damage +421, P. Critical Rate +12%, P. Atk. +6%, XP/SP Gain +30%

4 +10

P. Atk. +75, P. Critical Damage +498, P. Critical Rate +15%, P. Atk. +8%, XP/SP Gain +40%

5

P. Atk. +4, P. Critical Damage +26, P. Critical Rate +1%, P. Atk. +1%, P. Critical Damage +1%

5 +1

P. Atk. +6, P. Critical Damage +38, P. Critical Rate +2%, P. Atk. +1,5%, P. Critical Damage +2%

5 +2

P. Atk. +8, P. Critical Damage +56, P. Critical Rate +3%, P. Atk. +2%, P. Critical Damage +3%

5 +3

P. Atk. +12, P. Critical Damage +78, P. Critical Rate +4%, P. Atk. +2,5%, P. Critical Damage +4%

5 +4

P. Atk. +19, P. Critical Damage +124, P. Critical Rate +5%, P. Atk. +3%, P. Critical Damage +5%

5 +5

P. Atk. +28, P. Critical Damage +185, P. Critical Rate +6%, P. Atk. +3,5%, P. Critical Damage +6%, XP/SP Gain +5%

5 +6

P. Atk. +35, P. Critical Damage +250, P. Critical Rate +7%, P. Atk. +4%, P. Critical Damage +7%, XP/SP Gain +10%

5 +7

P. Atk. +46, P. Critical Damage +307, P. Critical Rate +8%, P. Atk. +4,5%, P. Critical Damage +9%, XP/SP Gain +15%

5 +8

P. Atk. +59, P. Critical Damage +391, P. Critical Rate +10%, P. Atk. +5%, P. Critical Damage +11%, XP/SP Gain +20%

5 +9

P. Atk. +63, P. Critical Damage +421, P. Critical Rate +12%, P. Atk. +6%, P. Critical Damage +13%, XP/SP Gain +30%

5 +10

P. Atk. +75, P. Critical Damage +498, P. Critical Rate +15%, P. Atk. +8%, P. Critical Damage +15%, XP/SP Gain +40%

Earth Dragon Pendant Upgrade Bonus Effects

Stage

Effect

1

M. Def. +6

1 +1

M. Def. +8

1 +2

M. Def. +10

1 +3

M. Def. +12

1 +4

M. Def. +14

1 +5

M. Def. +16, XP/SP Gain +5%

1 +6

M. Def. +18, XP/SP Gain +10%

1 +7

M. Def. +20, XP/SP Gain +15%

1 +8

M. Def. +22, XP/SP Gain +20%

1 +9

M. Def. +25, XP/SP Gain +30%

1 +10

M. Def. +28, XP/SP Gain +40%

2

M. Def. +6, P. Def. +11

2 +1

M. Def. +8, P. Def. +14

2 +2

M. Def. +10, P. Def. +18

2 +3

M. Def. +12, P. Def. +24

2 +4

M. Def. +14, P. Def. +29

2 +5

M. Def. +16, P. Def. +35, XP/SP Gain +5%

2 +6

M. Def. +18, P. Def. +43, XP/SP Gain +10%

2 +7

M. Def. +20, P. Def. +54, XP/SP Gain +15%

2 +8

M. Def. +22, P. Def. +61, XP/SP Gain +20%

2 +9

M. Def. +25, P. Def. +66, XP/SP Gain +30%

2 +10

M. Def. +28, P. Def. +71, XP/SP Gain +40%

3

M. Def. +6, P. Def. +11, Shield Def. Rate +10%

3 +1

M. Def. +8, P. Def. +14, Shield Def. Rate +15%

3 +2

M. Def. +10, P. Def. +18, Shield Def. Rate +20%

3 +3

M. Def. +12, P. Def. +24, Shield Def. Rate +30%

3 +4

M. Def. +14, P. Def. +29, Shield Def. Rate +40%

3 +5

M. Def. +16, P. Def. +35, Shield Def. Rate +50%, XP/SP Gain +5%

3 +6

M. Def. +18, P. Def. +43, Shield Def. Rate +60%, XP/SP Gain +10%

3 +7

M. Def. +20, P. Def. +54, Shield Def. Rate +70%, XP/SP Gain +15%

3 +8

M. Def. +22, P. Def. +61, Shield Def. Rate +80%, XP/SP Gain +20%

3 +9

M. Def. +25, P. Def. +66, Shield Def. Rate +90%, XP/SP Gain +30%

3 +10

M. Def. +28, P. Def. +71, Shield Def. Rate +100%, XP/SP Gain +40%

4

M. Def. +6, P. Def. +11, Shield Def. Rate +10%, Shield Def. +3%

4 +1

M. Def. +8, P. Def. +14, Shield Def. Rate +15%, Shield Def. +6%

4 +2

M. Def. +10, P. Def. +18, Shield Def. Rate +20%, Shield Def. +10%

4 +3

M. Def. +12, P. Def. +24, Shield Def. Rate +30%, Shield Def. +15%

4 +4

M. Def. +14, P. Def. +29, Shield Def. Rate +40%, Shield Def. +20%

4 +5

M. Def. +16, P. Def. +35, Shield Def. Rate +50%, Shield Def. +25%, XP/SP Gain +5%

4 +6

M. Def. +18, P. Def. +43, Shield Def. Rate +60%, Shield Def. +30%, XP/SP Gain +10%

4 +7

M. Def. +20, P. Def. +54, Shield Def. Rate +70%, Shield Def. +35%, XP/SP Gain +15%

4 +8

M. Def. +22, P. Def. +61, Shield Def. Rate +80%, Shield Def. +40%, XP/SP Gain +20%

4 +9

M. Def. +25, P. Def. +66, Shield Def. Rate +90%, Shield Def. +45%, XP/SP Gain +30%

4 +10

M. Def. +28, P. Def. +71, Shield Def. Rate +100%, Shield Def. +50%, XP/SP Gain +40%

5

M. Def. +6, P. Def. +11, Shield Def. Rate +10%, Shield Def. +3%, Active Skill: Absorbs 202 damage for 5 seconds. 90 second Cooldown.

5 +1

M. Def. +8, P. Def. +14, Shield Def. Rate +15%, Shield Def. +6%, Active Skill: Absorbs 302 damage for 6 seconds. 90 second Cooldown.

5 +2

M. Def. +10, P. Def. +18, Shield Def. Rate +20%, Shield Def. +10%, Active Skill: Absorbs 406 damage for 7 seconds. 90 second Cooldown.

5 +3

M. Def. +12, P. Def. +24, Shield Def. Rate +30%, Shield Def. +15%, Active Skill: Absorbs 516 damage for 8 seconds. 90 second Cooldown.

5 +4

M. Def. +14, P. Def. +29, Shield Def. Rate +40%, Shield Def. +20%, Active Skill: Absorbs 782 damage for 9 seconds. 80 second Cooldown.

5 +5

M. Def. +16, P. Def. +35, Shield Def. Rate +50%, Shield Def. +25%, Active Skill: Absorbs 1059 damage for 10 seconds. 80 second Cooldown, XP/SP Gain +5%

5 +6

M. Def. +18, P. Def. +43, Shield Def. Rate +60%, Shield Def. +30%, Active Skill: Absorbs 1348 damage for 11 seconds. 70 second Cooldown, XP/SP Gain +10%

5 +7

M. Def. +20, P. Def. +54, Shield Def. Rate +70%, Shield Def. +35%, Active Skill: Absorbs 1649 damage for 12 seconds. 70 second Cooldown, XP/SP Gain +15%

5 +8

M. Def. +22, P. Def. +61, Shield Def. Rate +80%, Shield Def. +40%, Active Skill: Absorbs 2045 damage for 13 seconds. 70 second Cooldown, XP/SP Gain +20%

5 +9

M. Def. +25, P. Def. +66, Shield Def. Rate +90%, Shield Def. +45%, Active Skill: Absorbs 2457 damage for 14 seconds. 60 second Cooldown, XP/SP Gain +30%

5 +10

M. Def. +28, P. Def. +71, Shield Def. Rate +100%, Shield Def. +50%, Active Skill: Absorbs 2883 damage for 15 seconds. 50 second Cooldown, XP/SP Gain +40%

Wind Dragon Pendant Upgrade Bonus Effects

Stage

Effect

1

MP +21

1 +1

MP +33

1 +2

MP +42

1 +3

MP +52

1 +4

MP +63

1 +5

MP +75, XP/SP Gain +5%

1 +6

MP +96, XP/SP Gain +10%

1 +7

MP +113, XP/SP Gain +15%

1 +8

MP +127, XP/SP Gain +20%

1 +9

MP +139, XP/SP Gain +30%

1 +10

MP +156, XP/SP Gain +40%

2

MP +21, HP +31

2 +1

MP +33, HP +50

2 +2

MP +42, HP +78

2 +3

MP +52, HP +121

2 +4

MP +63, HP +153

2 +5

MP +75, HP +186, XP/SP Gain +5%

2 +6

MP +96, HP +215, XP/SP Gain +10%

2 +7

MP +113, HP +243, XP/SP Gain +15%

2 +8

MP +127, HP +267, XP/SP Gain +20%

2 +9

MP +139, HP +293, XP/SP Gain +30%

2 +10

MP +156, HP +316, XP/SP Gain +40%

3

MP +21, HP +31, HP Recovery +1.8, MP Recovery +0.5

3 +1

MP +33, HP +50, HP Recovery +1.9, MP Recovery +0.7

3 +2

MP +42, HP +78, HP Recovery +2.1, MP Recovery +1

3 +3

MP +52, HP +121, HP Recovery +2.3, MP Recovery +1.1

3 +4

MP +63, HP +153, HP Recovery +3.1, MP Recovery +1.3

3 +5

MP +75, HP +186, HP Recovery +4.2, MP Recovery +1.5, XP/SP Gain +5%

3 +6

MP +96, HP +215, HP Recovery +4.7, MP Recovery +1.8, XP/SP Gain +10%

3 +7

MP +113, HP +243, HP Recovery +4.9, MP Recovery +1.9, XP/SP Gain +15%

3 +8

MP +127, HP +267, HP Recovery +6.2, MP Recovery +2.2, XP/SP Gain +20%

3 +9

MP +139, HP +293, HP Recovery +6.8, MP Recovery +2.4, XP/SP Gain +30%

3 +10

MP +156, HP +316, HP Recovery +7.4, MP Recovery +2.8, XP/SP Gain +40%

4

MP +21, HP +31, HP Recovery +1.8, MP Recovery +0.5, 1% chance to recover MP by 12.

4 +1

MP +33, HP +50, HP Recovery +1.9, MP Recovery +0.7, 1% chance to recover MP by 12.

4 +2

MP +42, HP +78, HP Recovery +2.1, MP Recovery +1, 4% chance to recover MP by 12.

4 +3

MP +52, HP +121, HP Recovery +2.3, MP Recovery +1.1, 6% chance to recover MP by 12.

4 +4

MP +63, HP +153, HP Recovery +3.1, MP Recovery +1.3, 8% chance to recover MP by 12.

4 +5

MP +75, HP +186, HP Recovery +4.2, MP Recovery +1.5, 10% chance to recover MP by 12, XP/SP Gain +5%

4 +6

MP +96, HP +215, HP Recovery +4.7, MP Recovery +1.8, 12% chance to recover MP by 12, XP/SP Gain +10%

4 +7

MP +113, HP +243, HP Recovery +4.9, MP Recovery +1.9, 14% chance to recover MP by 12, XP/SP Gain +15%

4 +8

MP +127, HP +267, HP Recovery +6.2, MP Recovery +2.2, 16% chance to recover MP by 12, XP/SP Gain +20%

4 +9

MP +139, HP +293, HP Recovery +6.8, MP Recovery +2.4, 20% chance to recover MP by 12, XP/SP Gain +30%

4 +10

MP +156, HP +316, HP Recovery +7.4, MP Recovery +2.8, 24% chance to recover MP by 12, XP/SP Gain +40%

5

MP +21, HP +31, HP Recovery +1.8, MP Recovery +0.5, 1% chance to recover MP by 12, M. Skill MP Consumption -3%

5 +1

MP +33, HP +50, HP Recovery +1.9, MP Recovery +0.7, 1% chance to recover MP by 12, M. Skill MP Consumption -5%

5 +2

MP +42, HP +78, HP Recovery +2.1, MP Recovery +1, 4% chance to recover MP by 12, M. Skill MP Consumption -7%

5 +3

MP +52, HP +121, HP Recovery +2.3, MP Recovery +1.1, 6% chance to recover MP by 12, M. Skill MP Consumption -9%

5 +4

MP +63, HP +153, HP Recovery +3.1, MP Recovery +1.3, 8% chance to recover MP by 12, M. Skill MP Consumption -11%

5 +5

MP +75, HP +186, HP Recovery +4.2, MP Recovery +1.5, 10% chance to recover MP by 12, M. Skill MP Consumption -13%, XP/SP Gain +5%

5 +6

MP +96, HP +215, HP Recovery +4.7, MP Recovery +1.8, 12% chance to recover MP by 12, M. Skill MP Consumption -15%, XP/SP Gain +10%

5 +7

MP +113, HP +243, HP Recovery +4.9, MP Recovery +1.9, 14% chance to recover MP by 12, M. Skill MP Consumption -17%, XP/SP Gain +15%

5 +8

MP +127, HP +267, HP Recovery +6.2, MP Recovery +2.2, 16% chance to recover MP by 12, M. Skill MP Consumption -20%, XP/SP Gain +20%

5 +9

MP +139, HP +293, HP Recovery +6.8, MP Recovery +2.4, 20% chance to recover MP by 12, M. Skill MP Consumption -30%, XP/SP Gain +30%

5 +10

MP +156, HP +316, HP Recovery +7.4, MP Recovery +2.8, 24% chance to recover MP by 12, M. Skill MP Consumption -40%, XP/SP Gain +40%

Water Dragon Pendant Upgrade Bonus Effects

Stage

Effect

1

M. Atk. +9

1 +1

M. Atk. +13

1 +2

M. Atk. +20

1 +3

M. Atk. +31

1 +4

M. Atk. +46

1 +5

M. Atk. +64, XP/SP Gain +5%

1 +6

M. Atk. +84, XP/SP Gain +10%

1 +7

M. Atk. +107, XP/SP Gain +15%

1 +8

M. Atk. +149, XP/SP Gain +20%

1 +9

M. Atk. +160, XP/SP Gain +30%

1 +10

M. Atk. +202, XP/SP Gain +40%

2

M. Atk. +9, M. Critical Damage +1%

2 +1

M. Atk. +13, M. Critical Damage +2%

2 +2

M. Atk. +20, M. Critical Damage +3%

2 +3

M. Atk. +31, M. Critical Damage +4%

2 +4

M. Atk. +46, M. Critical Damage +5%

2 +5

M. Atk. +64, M. Critical Damage +6%, XP/SP Gain +5%

2 +6

M. Atk. +84, M. Critical Damage +7%, XP/SP Gain +10%

2 +7

M. Atk. +107, M. Critical Damage +8%, XP/SP Gain +15%

2 +8

M. Atk. +149, M. Critical Damage +9%, XP/SP Gain +20%

2 +9

M. Atk. +160, M. Critical Damage +10%, XP/SP Gain +30%

2 +10

M. Atk. +202, M. Critical Damage +11%, XP/SP Gain +40%

3

M. Atk. +9, M. Critical Damage +1%, M. Critical Rate +1%

3 +1

M. Atk. +13, M. Critical Damage +2%, M. Critical Rate +2%

3 +2

M. Atk. +20, M. Critical Damage +3%, M. Critical Rate +3%

3 +3

M. Atk. +31, M. Critical Damage +4%, M. Critical Rate +4%

3 +4

M. Atk. +46, M. Critical Damage +5%, M. Critical Rate +5%

3 +5

M. Atk. +64, M. Critical Damage +6%, M. Critical Rate +6%, XP/SP Gain +5%

3 +6

M. Atk. +84, M. Critical Damage +7%, M. Critical Rate +7%, XP/SP Gain +10%

3 +7

M. Atk. +107, M. Critical Damage +8%, M. Critical Rate +8%, XP/SP Gain +15%

3 +8

M. Atk. +149, M. Critical Damage +9%, M. Critical Rate +9%, XP/SP Gain +20%

3 +9

M. Atk. +160, M. Critical Damage +10%, M. Critical Rate +10%, XP/SP Gain +30%

3 +10

M. Atk. +202, M. Critical Damage +11%, M. Critical Rate +12%, XP/SP Gain +40%

4

M. Atk. +9, M. Critical Damage +1%, M. Critical Rate +1%, M. Atk. +1%

4 +1

M. Atk. +13, M. Critical Damage +2%, M. Critical Rate +2%, M. Atk. +1,5%

4 +2

M. Atk. +20, M. Critical Damage +3%, M. Critical Rate +3%, M. Atk. +2%

4 +3

M. Atk. +31, M. Critical Damage +4%, M. Critical Rate +4%, M. Atk. +2,5%

4 +4

M. Atk. +46, M. Critical Damage +5%, M. Critical Rate +5%, M. Atk. +3%

4 +5

M. Atk. +64, M. Critical Damage +6%, M. Critical Rate +6%, M. Atk. +3,5%, XP/SP Gain +5%

4 +6

M. Atk. +84, M. Critical Damage +7%, M. Critical Rate +7%, M. Atk. +4%, XP/SP Gain +10%

4 +7

M. Atk. +107, M. Critical Damage +8%, M. Critical Rate +8%, M. Atk. +5%, XP/SP Gain +15%

4 +8

M. Atk. +149, M. Critical Damage +9%, M. Critical Rate +9%, M. Atk. +6%, XP/SP Gain +20%

4 +9

M. Atk. +160, M. Critical Damage +10%, M. Critical Rate +10%, M. Atk. +8%, XP/SP Gain +30%

4 +10

M. Atk. +202, M. Critical Damage +11%, M. Critical Rate +12%, M. Atk. +10%, XP/SP Gain +40%

5

M. Atk. +9, M. Critical Rate +1%, M. Atk. +1%, M. Critical Damage +2%

5 +1

M. Atk. +13, M. Critical Rate +2%, M. Atk. +1.5%, M. Critical Damage +3%

5 +2

M. Atk. +20, M. Critical Rate +3%, M. Atk. +2%, M. Critical Damage +4%

5 +3

M. Atk. +31, M. Critical Rate +4%, M. Atk. +2.5%, M. Critical Damage +5%

5 +4

M. Atk. +46, M. Critical Rate +5%, M. Atk. +3%, M. Critical Damage +6%

5 +5

M. Atk. +64, M. Critical Rate +6%, M. Atk. +3.5%, M. Critical Damage +7%, XP/SP Gain +5%

5 +6

M. Atk. +84, M. Critical Rate +7%, M. Atk. +4%, M. Critical Damage +8%, XP/SP Gain +10%

5 +7

M. Atk. +107, M. Critical Rate +8%, M. Atk. +5%, M. Critical Damage +10%, XP/SP Gain +15%

5 +8

M. Atk. +149, M. Critical Rate +9%, M. Atk. +6%, M. Critical Damage +12%, XP/SP Gain +20%

5 +9

M. Atk. +160, M. Critical Rate +10%, M. Atk. +8%, M. Critical Damage +14%, XP/SP Gain +30%

5 +10

M. Atk. +202, M. Critical Rate +12%, M. Atk. +10%, M. Critical Damage +16%, XP/SP Gain +40%

Last modified: 2024/01/18 10:22

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